X>@ -CX ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dx B|C@ wheel_sprAA@@  xKR0Pq -ց=wq*Vr>gFMSRٚgm;_/<^Ot]| AύQ!{(óL$}'#=x@m"Aöc ) n01C}-FB%TR fcù[2:*_ 6P1FZIcar_sprzy xҹQPEQ%Pc9=4w6$d`k_ymt_קӗuy{>=??z1333333;nIL2SO)?eL2SO)?eL2SO)?eL2SO)?eL2SO)?eL2SO-lo=tes?%~g_Y%~g_Y%~g_Y%~g_Y%ݧdߞǙ7&-3p߆ǜ7 aU|_ǟW")5qh_$t$Gn?c34623333333333333333333333333333333333333csprite2  xܱ P@Q ;81 `t9@_m?a8͟rx\g-j?'h_dPO)?eL2SO)?eL2SO)?eL2S6YGմiHY [O>i ground_parent car [BackTire = instance_create(x-128,y,frontwheel); FrontTire = instance_create(x+128,y,frontwheel); FrontTire.image_angle = 45; way = 2; drive = 1; def_friction = 0.1;0000000[if hspeed>15 hspeed=15 if hspeed<-15 hspeed=-15 if (hspeed > 0) { hspeed -= def_friction; if (hspeed < 0) { hspeed = 0; } } if (hspeed < 0) { hspeed += def_friction; if (hspeed > 0) { hspeed = 0; } } image_angle = round(image_angle); if (keyboard_check(vk_left) == false && keyboard_check(vk_right) == false) { if (image_angle > 0 && image_angle < 90) { hspeed -= def_friction * (1 + (image_angle / 90)); } if (image_angle < 360 && image_angle > 270) { hspeed += def_friction * (1 + ((360 - image_angle) / 90)); } } FrontTire.hspeed = hspeed; BackTire.hspeed = hspeed; 0000000[ image_angle = point_direction(BackTire.x,BackTire.y,FrontTire.x,FrontTire.y); var d; d = point_distance(BackTire.x,BackTire.y,FrontTire.x,FrontTire.y); x = (FrontTire.x + BackTire.x)/2; y = (FrontTire.y + BackTire.y)/2; if(d < 82 or d > 84) { { FrontTire.x = x + lengthdir_x(82,image_angle); FrontTire.y = y + lengthdir_y(82,image_angle); } { BackTire.x = x + lengthdir_x(-82,image_angle); BackTire.y = y + lengthdir_y(-82,image_angle); } } if (way = 1) { image_xscale = -1; } else { image_xscale = 1; }0000000'[x if drive=1 or drive=2 { way=2 if hspeed<15 hspeed +=.2; FrontTire.hspeed = hspeed; BackTire.hspeed = hspeed; } 0000000%[wif drive=1 or drive=2 { way=1 if hspeed>-15 hspeed -=.2; FrontTire.hspeed = hspeed; BackTire.hspeed = hspeed; } 0000000[draw_sprite_ext(sprite_index,image_index,x,y,image_xscale,image_yscale,image_angle,c_white,image_alpha); draw_text(x,y-45,string(hspeed)); draw_text(x,y-20,string(image_angle)); 0000000 frontwheel [ gravity = 1;0000000[image_angle -= hspeed; 0000000[//Floor code. Feet or head gravity=0.7 if(yother.y) { while(instance_place(x,y,other.id) = other.id) { y+=.1; } } vspeed = y-yprevious; 0000000room0        `image_xscale = 100;P%image_angle = 15; image_xscale = 50;@'image_angle = 345; image_xscale = 100;XGame InformationX{\rtf1\ansi\ansicpg1252\deff0\deflang3081{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par } Sprites wheel_sprcar_sprsprite2Sounds BackgroundsPathsScripts Fonts Time LinesObjects frontwheel ground_parentcarRoomsroom0 Game Information Global Game Settings